Please Help w/ Fix For Aruba Instant & XBOX Users:
For those gamers out there, particularly XBOX Call of Duty franchise fans, this topic has likely been a HUGE annoyance to you for years. I'm talking about the "Strict" or "Moderate" NAT type issue on XBOX's Call of Duty games (and many others I'm sure).
Strict or Moderate NAT types cause issues to XBOX live users such as:
- inability to join friends for games
- inability to join partys or chats
- getting booted from XBOX Live servers mid-game
- getting disconnected from XBOX Live
Basically, this issue makes the game experience unbearable for the user.
Now, the general fix for the consumer market routers (netgear/linksys, etc.) is to configure Port Forwarding and enable UPnP on your home router, such as is shown here --> See Here From Microsoft
Required Open Ports:
- Port 88 (UDP)
- Port 3074 (UDP and TCP)
- Port 53 (UDP and TCP)
- Port 80 (TCP)
I am using a RAP-109 and am running the latest and greatest InstantOS - 6.4.0.2-4.1 .If you couldn't tell, I am an XBOX/COD fan as well. :smileylol:
I have my cable modem plugged in to my RAP-109 E0 port and the XBOX connected to the E1 port.
NOTE: This involves NO wireless connectivity - all wired.
In the "Wired" settings I configured a "Wired Network" that has, in sum, everything "open".
I have everything in "Services" enabled, excluding:
- "Enable Guest Bonjour Multicast"
- "Enable AirGroup Across Mobility Domains".
I have also created a "Network-Based" Access Rule for Port Forwarding (much like I did on my old Netgear router in the past).
What am I missing here?
I'm sure this isn't the first time an Aruba-user has run in to this issue - especially with edu & hospitality being very pro-Aruba.
Thoughts? Suggestions??
Thanks, All.