Learned something new yesterday from a couple of university customers, who report that in their dorms, game consoles are killing the Wi-Fi. From what they said, some of these consoles (the Wii especially) will only associate at very low data rates, like 1-2Mbps. Of course, that slows everyone down. If that is true, I can only assume that Nintendo was hoping to avoid rate adaptation in the software and so just defaulted to the lowest and most reliable setting. I don't know if it's really hardcoded to 1Mbps, or if it's just using the lowest available rate. Anyone know?Has anyone else had similar experience? What do you do about it? The suggestion I gave was "disable the lowest rates. Make 11Mbps or something higher be the lowest available rate, and that will either force the game console to use that rate, or it'll prevent them from getting on entirely. Then sell one of the D-Link game adapters (Wi-Fi bridges) in your campus bookstore, and refer people to those as a way to hook up their consoles." No idea if my suggestion was a good one though.
Nintendo's consoles are all 802.11b ONLY as far as I know. We have had quite a number of annoyed residents ever since we disabled b-rates on our network. This has applied to all Wii, DS and even the new 3DS. I honestly dont get why they would still use 11b for their newest gear, but it is the case.
IIRC this was also the case with the Sony PSP.
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